Most of them are spy-related weapons like machine guns and missile launchers, but there are some additional items like oil and leeches.Ī common weapon that will shoot rapid fire for a short amount of time.Ī single-shot pair of missiles that will fire at an opponent. Doing so would open an additional world, with badges and crests unlocking new items.Ĭars 2: The Video Game introduces an item system, something that was not present in any of the previous Cars video games. The World of Cars Online: Until the World of Cars Online services were discontinued, Cars 2: The Video Game could connect to the online game.Once a character is unlocked, their profile can be viewed, displaying a short bio, as well as their weight class and statistics Garage: Here is where the unlocking criteria for every character can be viewed.Settings: The game's settings can be modified here, including screen display and audio distribution.Receiving a badge or crest may also award a new character or alternate skin. Awards: Badges and crests serve as an achievement system, being awarded every time a player makes a significant accomplishment in the game.Every category of mission can be found here. missions can be played here, with a friend or in solo mode. In order to advance to a different clearance level, a certain number of spy points are required. There are five different types of missions - races, battle races, hunters, survivals, and attack. Missions: Divided into 6 clearance levels, this mode is similar to the story mode from past Cars games, though it lacks an open world. Multiple tricks can be performed while in the air. However, if the player does not land correctly, no boost will be awarded, and time will be lost as the car is reset. If a trick is successfully performed, the player will land on the ground with a small turbo meter award. Tricks: During a jump, the player can have the car perform a trick by moving the control stick.A force field will surround the car as it advances at remarkable speeds, pummeling anyone or anything that stands in its path. In the Zone: Once all four sections of the turbo meter are filled up and glowing yellow, the player can perform an "In the Zone" ability.Jump: The car will hop to jump over other cars or obstacles.Boost: Once a section of the turbo meter glows yellow, the player can perform a quick speed boost to help them gain a lead.Drift: The car will take turns sharper, and fill up the turbo meter.Turn: The car will turn the desired direction, whether it be left or right.
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